Where the thinking time goes
Three new analysis views connect thinking time, clock budgets, and move quality.
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IRONWOOD CHESSFrom the workshop
Notes from the workshop: browser chess, engine engineering, and the road toward an animated battlefield.
Three new analysis views connect thinking time, clock budgets, and move quality.
Read entryWindows Companion brings desktop engines and a local archive to Ironwood, with named storage locations and visible import progress.
Read entryA shared visual language for study tools, more adaptable layouts, and Lichess account access that leaves FICS in place.
Read entryMore direct board controls, clearer tactical candidates, and a route from training analysis into phase puzzles.
Read entryArtwork loads when needed, 2D themes have their own tab, and the 3D board reuses the pieces and surfaces that have not changed.
Read entrySyzygy continuations turn endgame results into a study path, while Hybrid Marble combines a flat board with shaded 3D pieces.
Read entryKnight arrows, ghost pieces, attacker and defender counts, and printable annotations make it easier to explain a position and keep the lesson.
Read entryFocus mode, personal opening history, online player statistics, and a more individual look for every board theme.
Read entryPlay through your Lichess account, keep correspondence games ongoing, and return to Ironwood's analysis workspace when you need it.
Read entryA wider analysis workspace connects move history, engine lines, positional patterns, opening statistics, and easier game imports.
Read entryFloating notes, tactical patterns, and editable drawings make room for the move list, while phase highlights bring structure to game review.
Read entryPersonal training profiles turn Stockfish games into a record of progress, with typed moves and quicker game review.
Read entryBring your own reasoning into game review with visible notes, manual symbols, and colored board drawings.
Read entryHow the new 3D board fits into play and analysis, and what desktop players should expect.
Read entryMove notes, an expanded analysis graph, board-image sharing, and batch tools for a local-first chess library.
Read entryBringing FICS play, live observation, chat, and screenshot positions into Ironwood's local analysis workspace.
Read entryHow Ironwood grew from one restored position into a searchable, portable game library without giving up local privacy.
Read entryHow Ironwood turns local Stockfish analysis into JSON, annotated PGN, and readable study reports.
Read entryA look at the architecture that keeps full-NNUE Stockfish local while the board remains responsive.
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