terms
How to read chess moves
A beginner's guide to board squares, piece letters, captures, check, and castling.
Board squares have a letter a–h for the file (column) and a number 1–8 for the rank (row). e4 is one square. When reading from White’s side, a1 is the bottom-left corner.
The usual move list uses SAN, or Standard Algebraic Notation. A capital letter names a piece: K king, Q queen, R rook, B bishop, and N knight. Pawns use no piece letter. For example, Nf3 means a knight moves to f3, while e4 means a pawn moves to e4.
| Mark | Meaning | Example |
|---|---|---|
x | Capture a piece | Bxe6 means a bishop captures on e6. |
+ | Give check | Qh5+ attacks the king. |
# | Give checkmate | Qxf7# ends the game by checkmate. |
O-O | Castle kingside | The king and rook move together toward the h-file side. |
O-O-O | Castle queenside | The king and rook move together toward the a-file side. |
=Q | Promote a pawn to a queen | e8=Q means the pawn reaches e8 and becomes a queen. |
Sometimes a file or rank is added to distinguish two pieces that could reach the same square, such as Nbd2. 1. is White’s first turn; 1... marks Black’s first turn when shown separately.
Engine data may use UCI coordinates instead: g1f3 means a piece moves from g1 to f3. The letters in a UCI move are square names, not a sentence. See Move symbols for Ironwood’s separate quality marks such as ? and ??.
